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Tony Hawk: RIDE
Posted: May 15, 2009
Can't say much right now, more details to come at E3 (first week of June). Until then, check out the preview video at www.thride.com.

Confirmed. Tomb Raider: Underworld for the Wii is fun!
Posted: Jan 08, 2009
Reviews are out for Tomb Raider: Underworld for the Nintendo Wii. In short, it's an awesome game and you need to buy a copy today. But don't take our word for it, we're reasonably biased — like a proud parent. See what others have to say…

Tomb Raider: Underworld Available Now!
Posted: Nov 18, 2008
Tomb Raider: Underworld releases worldwide this week. Early reviews predict another big hit! Did you reserve your copy?

The Escapist Interviews Buzz Designer
Posted: Nov 11, 2008
Buzz Monkey designer Reid Kimball relates his experience as a gamer with partial hearing loss and his project to develop a closed-captioning system for games.

Buzz Designers Win Next Generation Challenge
Posted: Jun 26, 2008
Congratulations to Buzz Monkey designers Ted Brown and Simon Strange for each winning the first biweekly design challenge sponsored by Next Generation!
Buzz Monkey's Underworld Exploits Revealed!
Posted: Jun 24, 2008
Yes, the rumors are true. We've been working closely with our friends at Crystal Dynamics on what will be Lara's most epic adventure to date. Buzz Monkey Software is developing Tomb Raider: Underworld for the Nintendo Wii and Sony PlayStation 2 while also providing additional programming and animation support for the Sony PlayStation 3 and Microsoft Xbox 360 versions of the game. Expect greatness.
Excellent Reviews for Tomb Raider: Anniversary!
Posted: Dec 07, 2007
If you take one of the best-loved franchises in gaming, break it down and rebuild the best parts, what do you get? A four-way, multi-platform success! Buzz Monkey and Crystal Dynamics are at it again!
Tomb Raider: Anniversary available now!
Posted: Jun 04, 2007
The secret is out – and so is our latest project! Our cover was blown when our work on Tomb Raider: Anniversary was exposed in a recent interview on Gamasutra. Just in time for the game's successful release…
News Archive